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I just downloaded “The Lost and Damned.” (It took about 16 hours) It looks pretty cool… the only question is if it actually is pretty cool. Hopefully it’s not like one of those girls that looks really nice, but isn’t actually nice at all.

So I recently rented DiRT. The racing game. And let me tell you, in this case, judge the game by the name. The gameplay really does live up to it’s title. 

Now don’t get me wrong, I’m not a fan of racing games. They’re OK but not as good as shooters or RPG’s. So I rented this since my teachers want me to write about different genres of games. 

Now I had heard this was one of the best racing games out there. Whoever says that (in my humble opinion) is a lunatic. The driving itself is really annoying. You end up drifting a ton and the end result is you spending a quarter of your time backwards. 

The tracks are boring. They have detail around the road… and then when you look out farther it becomes a barren wasteland of the same. Also, I see other roads coming off from the main track a lot and I say “Oh hey, look at that over there. That sure does look like a shortcut to me.” Well guess what. They’re not shortcuts. they’re just roads that take you off the course spawning you back a ways from where you were. 

The cars are annoying to drive just because they handle so weird. I can’t really explain it but it seems that there is a tendency for you to drive or slide off the track without there being much reason to. 

The AI are good, just as good and maybe better than your average racing game, but that dosen’t really do anything for the game, as it is just average. 

Before I say that this game sucks, I need to put in a disclaimer.

DISCLAIMER: I am bad at racing games and that may give me a biased opinion toward them. Do not post any hateful comments because you disagree with me.

Now I can say that DiRT sucks. DiRT sucks. Don’t buy it, please. You could just go and get a dynasty warrior’s game instead… you’ll have more fun. And that’s saying something.

It’s time to take 100 hours out of your day and $60 out of your wallet. It’s time for Fallout.

I was looking forward to getting this game for a long, long time. I was hoping for another Oblivion, and I got almost that, considering I get nostalgic when I think Of Oblivion, that’s saying something (Seriously, I do get nostalgic… who doesn’t?). Fallout is awesome, I mean, who doesn’t love destroying a town of nice people with a Nuclear Bomb that the people worship? Or maybe you want to disable the bomb. And that brings me to my first point. This will make more sense after you read the later parts.

There is a large system of Goodness and Badness that Bethesda (the developer) calls Karma. You gain Karma for doing nice things, and you lose Karma for doing bad things. You can become a mass-murdering Devil, or a “I wipe the water off the floor when I take a shower so you don’t slip” person, or you could just be a hobo of the wastes that does cool things. It’s a very complicated system that changes from very subtle things, like… like stealing I guess. That doesn’t sound subtle but you need to steal to survive.

As you would expect, Bethesda makes being good hard, and being bad a lot easier than being good. It’s like in real life. You can either save up enough Bottle Caps (the currency) to buy some schematics for a rock-it launcher, or you could just kill the merchant and take it. So take your pick and play your game.

The story goes like this: You get born and live for nineteen years in an underground vault. You wake up and find your beloved dad has left the vault, Vault 101, which “No one ever leaves, and No one ever enters”, you escape the vault as well, and emerge into The Capital Wasteland, which is the destroyed ruins of Washington DC and the surrounding area. You then go on an epic quest to find your father and complete his life’s work for him. I don’t wanna give away too much. Also, there are the 20 other quests you can do. That’s right, i just said 20. Not a hundred thousand? Nope. Only twenty  other side quests. That was the one big disappointment for me. I was hoping for an endless amount of quests that just keep getting thrown at you. Oh well, it’s still a great game. The quests range from getting a violin for an old lady, to convincing a landlord to let ghouls stay at his place, to finding a boy’s father and in the process killing a giant fire ant. Just FYI, fire ants breathe fire. And Giant means like 20 feet long. Have fun.

At the beginning of Fallout you get born. That’s right. As a baby. You play through your character’s life. You look into the DNA reader to see what you’ll look like as a 19 year old and then you choose your sex, race, and appearance. During your birth you hear your mother start to die and they wheel you off. You see “SIX MONTHS LATER” on your screen and you have to walk to your dad as a baby. Then your dad puts you in a pen and leaves to go to a meeting. You have to get out of your pen then and choose your attributes. You know, Strength, Charisma, Endurance, that stuff. Next, you have your 6th  birthday party and get your Pip-Boy, which acts as your menu. Then you take the GOAT test, you’re sixteen, and pick answers that will recommend skills for you based on your answers. That’s one of the great parts of the game, their is so much character customization. You can even make a Joker Girl!

 

 

 

 

 

 

 

 

 

The combat is awesome. You can play either FPS style, or you can use VATS! The Vault-Tec-Assisted-Targetting-System! Which lets you freeze time, select an enemy, choose a body part, see your chances of hitting the body part and then blow the enemies brains out in a cinematic. Golly, I sure do use a lot of pictures!

I personally like VATS, I think the reticule is too small.  The combat works fantastically and it is amazingly fun. 

The speech is also a huge part of the game. You’ll spend at least as much time talking to people as you will shooting other people. The speech skill works almost exactly the same as it does in Oblivion, except it seems a lot more useful. 

Overall, this game is kicks some serious gaming butt and deserves to be played by everyone who has played Oblivion or has ever enjoyed an RPG or FPS. So go buy Fallout. It’s waiting for you.

PS: I really can’t do this game justice. But just saying that it is almost as good as Oblivion should make you go and pick up a copy.

If the zombie apocalypse is this fun, then I wish I was dead. That could be interpreted many ways. One is that (a) this is a terrible game and I want to kill myself, (b) I wish I was dead to become a zombie, or (c) um… never mind, only two ways that I can think of. Well, the correct interpretation is (b). I guess in this case, and the same is true with many zombie games of late, I would rather be infected than dead. In L4D, you don’t have to dead to be a zombie. 

I’ll skip the Infected for now and go to the survivors. The survivors are who you play as in the campaign. You’re a group of survivors of the epidemic of zombies and you’re trying to get to a certain place in each campaign were survivors are being evacuated. That is really all there is to the story, except that there are four different campaigns that each take place in various locations that would be found in a city. One goes through the streets and up on to the top of a hospital, one through the countryside and a small field to be evacuated at a military outpost, the next in an airport, and the last in sewers that take you out into a forest where you get picked up by a boat during the finale. Speaking of the finale, all of the campaigns have an epic finale where the survivors hole up somewhere for a period of time until the transport arrives to evacuate you. Then the campaign ends. 

The campaigns are fun, but not fun enough for me. Why would you play as a human, when you could play as an infected and screw with the human players? I just never really got into being a survivor and always would much rather play versus mode where you take turns being survivors and infected. 

So versus mode is where a team of four joins another team of four and one team plays the survivors for a round and tries to reach the safe room. There are five safe rooms (I think) in each campaign. The other team plays as infected and tries to apprehend the survivors and kill them all before they reach the safe room. After the survivors reach the safe room, or the survivors are all killed, the teams switch roles and play the chapter over again. The important thing about that is that there are many different variants of each chapter so it never feels like your playing a game that you just played. I always preferred the infected, as I stated earlier, because it felt way more fun. 

In versus mode you can play as the “special” infected, the Hunter, the Smoker, the Boomer, or the Tank. The smoker are like cats. They crouch down and can jump like 30 feet onto a target and then start to tear them to shreds while also knocking them down to the ground where they are defenseless and can be attacked by other zombies. The smokers have long tongues that they shoot a hundred feet out and into a survivor. They then drag the survivor closer and closer and attack them when they get close enough. Also, a survivor being attacked by a smoker only has a few seconds to shoot them before they are stunned. The tank is, well, a tank. It has a huge amount of health, can knock people to the ground with one hit, and can rip huge chunks out of the ground and throw them at the survivors. The Boomer, is a large, fat zombie, that barfs on the survivors which attracts the “horde” (the term for the normal infected). I’m serious. 

a Tank

a Tank

 

Combat is intense. There is nothing else to say about it. It’s frantic, fast-paced and intense. There is no problem with the combat unless you cannot get yourself to think quickly and make split second decisions. The only problem with it is the guns. There is not a big variety of them and the sniper rifle? Who wants a sniper rifle inside a hospital? Or sewers? But still its really great combat. 

So Left 4 Dead is a really good game. I am one of the few people who didn’t really ever like it as much as every one else did. But I liked it and I definitely see how and why everyone else likes it. I recommend this game only for hardcore shooters as you really need to have a lot of experience. 

Oh wait, haha, I forgot something. The AI director. The AI director is an AI that controls all of the other AI and controls how many items and ammo stashes you find. If you’re doing great the AI director will make more zombie babies, and if you’re doing really bad it’ll throw you some slack and make it a little easier.

is that it? That’s it. So go and play your games and keep looking at my blog.  I don’t have a million views yet. Oh, and comment. You have no idea how excited I get whenever I get a comment. Seriously though, take five seconds and comment. 

Love,

Jake Goulder

Peefackle’s Author

So, sorry for not writing for a while. I know that my hordes of dedicated fans will be disappointed. Sorry. 

So I got Mirror’s Edge a while ago and I’ve been meaning to write about it. I really like Mirror’s Edge. It’s awesome. There are stunning visuals, great action, and best of all there is the awesome parkour that makes up the game. 

For those of you who don’t know what parkour is, go look it up. I’ll give you a minute. 1. 2. 3. 4. 5. Ok that’s long enough. 

For those of you that were too lazy to look it up, parkour is an extreme sport that people do out in the streets. It’s kind of like urban acrobatics. It involves wall running, rooftop jumping, and other shenanigans. It’s awesome. I  do parkour myself you know. It’s like free-running. 

Ok, back to the Edge. In Mirror’s Edge you play as Faith. Faith is a girl whose parents were killed in some riots a long time ago. The city you live in is closely monitored by the government and pretty much completely controlled by them. Therefore the people who do not want to be monitored need messengers called runners who are pretty much badass traceurs. Traceurs are the people who do parkour. Come on, focus. Faith is a runner. Ok, done with the background.

 

So in the first chapter, the prologue, you actually are delivering a message. But at the start of the first real chapter you find your sister, who was asked to meet with a mayoral candidate. She was knocked out and when she woke up the mayoral candidate was shot dead with her gun. So she goes to prison and you try to rescue her and that makes up the whole story.

A lot of reviewers and critics have been saying how stupid the story is and how there is no depth. I disagree. I like the story a lot, now it may not be as epic as Halo’s or many other games, but it is still a good story. It does not have depth and it may not impact you on a highly emotional level but I still like it.

I did have one problem with the story. It’s like, what? 6 hours long? It’s like trying to get a full meal off of half a sandwich and not eating the crust. It has no meat and it does not have nearly enough  to make it worth 60 dollars. 

Where players will be spending most of their time is the time trials. You try to make it through a part of a level in a certain amount of time which ends up to be a very fun and very challenging part of the game. 

The gameplay is fantastic. The running you’re doing makes you feel so awesome, and the moves you’re pulling are amazing. And that’s just the running. 

The combat is pretty cool too. the combat is mainly hand to hand. You disarm and knockout your enemies with a variety of different moves and you try to integrate the ass-kicking into your flow which makes stuff really awesome. You can use guns but the developers tried to make guns unnecessary and they slow you down considerably when you actually are wielding one. Now I’m not saying that the guns are not fun to use. Because they most certainly are. the LMG is like the SAW in CoD4 and it is one of the most satisfying weapons to use in any video game. 

On my first play through I didn’t use guns and it made for a really enjoyable experience, but when I switched over to the Hard difficulty I decided to use guns and also had a really fun time. Now if you are an achievement addict, you might just decide not to use guns because of the 80g achievement for not using guns for the whole game. But even if you don’t even care about achievements then I really recommend not using guns for a while anyway.

I also really want to emphasize how visceral the visuals are. The city feels alive and you can see for miles around from anywhere. The art style is also very original I think. The city is primarily White and there’s a little orange thrown in there but it really makes the game feel unique.

So if you have a good feeling about this game, then give it a try. If not, well try it anyway, just rent it. I loved this game. If you haven’t even played the demo on the XBOX live marketplace then go give it a try and see what you think.

Fable 2 is bad. Just throwing that out there. I wanted to see how it would sound. And it sounds wrong. But Fable 2 is not bad; in fact, it is an awesome game. 

Lionhead has been working on Fable 2 since the first game came out. That’s been what, like four years? Anyway, imagining that it’s been worked on longer than like, Fallout and Oblivion, it was kind of disappointing. But not that disappointing.

So yeah, don’t get me wrong, Fable is a great game and a great experience, but that experience is just as long as the first Fable. Which is very short, especially for an RPG.

The length of the game is the main problem. It lasts about 15-20 hours and there is not as much replayability (in my opinion) as the first one. The main story is a good story but is only about 10 hours. Plus the extra five to ten hours that make up side quests. Which there are only like 10 or 15 of. There is definitely not as much content as I would have liked. I would like to point out that there is DLC (downloadable content) coming out for it in mid December, so hopefully that will add a lot.

There is not really anything else that I can say is bad about the game. Oh wait, there’s the armor. Armor does not exist. You can get some nice clothes, but not any armor. The only thing that clothes do is make you more attractive or scary or ugly. Now that’s really all that I have a complaint about.

So on to the good parts. 

First, the combat. The combat is the high point in fable. You can switch seamlessly from magic to melee to skill combat, skill being guns and crossbows. The view of combat really reminds me of Assassin’s Creed. You look from third person down at your character from an eagle eye view, that is not directly above the fray. You’ll play one way in combat, possibly using all three varieties, or maybe only one. But then you’ll hear about your friend playing another way and try it. Every single thing in combat is fun. I liked magic and melee combat in the beginning, but then I got a legendary pistol and started using skill a lot more, which is very fun.

One thing that makes using skill so fun is the sub-targeting system. When you get to a certain rank in skill, you can use this sub-targeting. You can target any enemies, body parts (including the groin) and shoot at them to kill the enemy, amuse yourself, or cripple them. 

Magic (Will) is also very interesting and fun. Lionhead really tried something new with it. They didn’t use mana. Let me repeat that. No mana. You’re thinking “What the eff? No mana? That’s Insane! It’s Crazy! It’s so crazy, it just might work!” And it does work.

You charge up your magic to a certain level to cast a certain level spell that you assign into one of the five slots. You assign a level 1 spell to the first tier of your spells then a level 2 spell to the second tier and so on to the fifth tier. It sounds kinda complicated but it’s really very simple. So you charge up for a certain amount of time to get to one of the tiers and then you cast the spell. You are very vulnerable when casting but it is almost always worth it to take the damage and cast a high level spell.

Lionhead also did the spells themselves oddly. If you buy one spell then you can either cast it in the area of a circle or you can target one person with the spell to make it more powerful. For example, you can cast inferno in an area and have flames shoot up all around you, or you can aim it at your enemy to knock them over and set them on fire. And remember, none of the spells use mana.

The melee combat is just normal melee combat but there is only one button to do everything.

I just thought of another thing bad with it. This involves the co-op in the game. There is co-op, but it is not very fun. It does not go into split screen so the camera can get really annoying. You tend to split up and you can’t and then you and your partner will argue for a little about which way to go.

But there’s something that is also kind of frustrating about co-op that is not as big: achievements. Now that doesn’t sound bad, because it’s not bad for anyone but achievement freaks. You work really hard for one achievement and then get it. But then you look at the description and realize that you could have just gone into co-op and gotten the achievement by being there when your friend did the requirements for the achievement. Or not even when they got it. Just being in the game of a friend will sometimes give you every achievement they have. One achievement is to build a real estate empire that is worth more than 2.5 million gold. It’s really hard to get. Unless you have a friend who got that achievement. Just join their game and voila! 100g! It’s kinda frustrating when you realize how easy it is to get a hard achievement. 

Now the world. The world is very cool but still didn’t seem that much bigger than the first Fable’s. The world really is a lot bigger but it doesn’t seem like it because there is never an incentive to go explore. You can go outside of the paths, unlike Fable 1, but you never need to and it there is not really a point. The world is beautiful and very very cool in some instances but again there is not that much point to go and find the cool parts, especially when you can go and play Oblivion and just stare up at the night sky.

Fable 2 is a fun game and it is a really fun, humorous, full experience, but it has some small problems, and some big ones too. I definitely recommend this game for anyone who liked Fable 1 but if you didn’t then don’t get it. If you didn’t even play Fable than give it a try. You may love it.

So, once again, post comments or email me if you have anything to say.

Hey, I’m back. I haven’t written much lately so I just decided to check in. I just picked up Fallout two days ago and I’m having tons of fun playing it. I already reached  8. Pretty soon i’ll be reviewing that, and then after I’ll do Mirror’s Edge. God, there are still so many good games to play.

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